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Use of Virtual Reality in Motorsports Emergency Training
Use of Virtual Reality in Motorsports Emergency Training
(The link to the abstract is under "To Know More" on the right)
Volume 32, Issue S1 (Abstracts of Scientific Papers-WADEM Congress on Disaster and Emergency Medicine 2017) April 2017 , pp. S219-S220
Authors: Tiffany Yeung1, Jacky CK Chan2
1 Hong Kong Jockey Club Disaster Preparedness and Response Institute, Hong Kong Academic of Medicine, Hong Kong
2 Hospital Authority, Hong Kong
Study / Objective
To explore the benefits of using VR simulation in motorsports medical incidents training
Background
With the increasing popularity of using virtual reality (VR) in training, there has been a paucity of studies showing that content retention in memory is better1, and compared to other simulations, VR bridges the gap of inconsistency of trainings, while allowing participants to be trained in a realistic yet safe environment2.
In view of the first electric motor race in Hong Kong, the Federation Internationale d'Automobile (FIA) Formula E Hong Kong ePrix held in October 2016, a training for the medical community for such events was thus organized by the Hong Kong Jockey Club Disaster Preparedness and Response Institute. The aims of the course were to enhance command and coordination with different parties, including the marshal team, Chief Medical Officer, first aid team, extrication Team, and fire services. In the scene coordination session, participants were immersed in interactive simulated motor accident scenes created by a VR game-based tool to interact with each other to communicate.
Methods
Two levels of assessments were done, including a self-administered course process evaluation questionnaire, and a video analysis of performance assessment, which assesses the fidelity of the simulation to the real situation.
Results
A total of 80 emergency first responders who would be on ground during the event as emergency medical teams were trained. The evaluation (72 questionnaires returned) showed the benefits of using VR simulation. Participants commented that compared to table-top exercises, a VR simulation compels the interaction and coordination of different stakeholders on site, and is beneficial in situations where communication between different parties is necessary, such as towards the wider public.
Conclusion
VR simulation can be a beneficial method for training for command and coordination in case of emergencies in mass gatherings.
References
1. Farra SL, Miller ET, Hodgson E. (2015). Virtual reality disaster training: translation to practice. Nurse Educ Pract. 2015 Jan;15(1):53-7. doi: 10.1016/j.nepr.2013.08.017.
2. Hsu EB, Li Y, Bayram JD, Levinson D, Yang S, Monahan C. (2013). State of Virtual Reality Based Disaster Preparedness and Response Training. PLOS Currents Disasters. 2013 Apr 24 . Edition 1. doi: 10.1371/currents.dis.1ea2b2e71237d5337fa53982a38b2aff.